Slop
Game, in development
A 2D bullet heaven with auto-firing weapons and a deck of upgrades. Survive each wave, pick your cards and take on the next boss.
In Slop, everyday objects are out to get you. Fight kettles, copiers, couches and fridges while your weapon aims and fires automatically. Focus on movement, dodge incoming attacks and survive each 30-second wave.
Between waves, choose cards to build your deck and upgrade your abilities. There are 187 cards across nine categories, covering everything from weapons and movement to defence and status effects. Try different combinations to find a build that works for you.
Take on daily challenges, try the tougher Chaos mode or practise in Training. The Last Survey campaign has 16 chapters, each with 20 waves.
Slop is still in development and is not available to play yet.
- 187 upgrade cards across nine categories
- 29 bosses to face one on one
- Daily challenges, Chaos mode and a 16-chapter campaign
Features
View full-size image Boss fights
Every fifth wave brings a boss fight. Other enemies leave the arena, and you face the boss with no time limit. Your dash gives you half a second of invulnerability to get through attacks.
View full-size image The Scrap Vendor
Visit the Scrap Vendor between waves to choose one of three cards for free. Add a new card or upgrade one you already have, up to Mastery level. Your deck can hold eight cards. You can also spend Scrap on one supply per visit, such as healing, armour or a damage boost.
View full-size image Daily challenges
Each day brings a new challenge on Easy, Normal and Hard. Everyone playing the same difficulty gets the same weapon, arena and modifier for that day. Each difficulty tracks records separately.
View full-size image Chaos mode
Chaos mode gives you a different setup every attempt, with extra hazards and a higher difficulty than Hard daily challenges. Each run starts with a new random seed.